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Scatter Trees


mskin
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I read the 3DAS tutorial on the mass population of trees. Like all of their tutorials, i found it very usefull. I have tried using the scatter compound before with trees, but for me, one of the drawbacks is the inability to effectively use a look at constraint once the compound object is created. is there a way to create a criss cross tree with look at constraints, and then scatter the object maintaining the look at constraint?

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