oluv Posted November 12, 2006 Share Posted November 12, 2006 from one moment to the other my max viewport started to switch all objects to bounding boxes as soon as i orbit, zoom or pan in any viewport and in any mode (wireframe, smooth etc). the funny thing is, if i zoom with scrollbutton or walkthrough everything remains normal. i have no idea what happened. i checked the viewport settings, adaptive degradation etc. but couldn't find anything. i thought it might be my graphics card, but even if i use software mode or open gl the same behaviour remains. maybe anyone can help? thanks i advance! Link to comment Share on other sites More sharing options...
Tyorl Posted November 12, 2006 Share Posted November 12, 2006 Try to press "O" on your keyboard this swithes Degradation Override. Link to comment Share on other sites More sharing options...
oluv Posted November 12, 2006 Author Share Posted November 12, 2006 ok thanks a lot, that helped. never used adaptive degradation before so i was looking in the preferences and viewport configuration only. Link to comment Share on other sites More sharing options...
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