jack_ctba Posted December 29, 2003 Share Posted December 29, 2003 Hi. I need some advices to improve my work. This image was created using Max5.1+Vray. C&C are very important. []´s Jacques. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted December 29, 2003 Share Posted December 29, 2003 Very nice picture, man! 2 things to improve it even more: soften the edges for the sidewalk and walls, they are too hard, too CG-ish. Also, that tree on the right is taking too much of the picture, and its shadows are too big (unless the leaves are actually 2 feet wide ) Keep it up! [] Rick Link to comment Share on other sites More sharing options...
teetoo Posted December 29, 2003 Share Posted December 29, 2003 cool image,man! Esp. liked the glass blocks and the nice turfing. Shouldn't the roof tiles at the back be staggered? Nway- great work and Haoppy New Year!! Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted December 29, 2003 Share Posted December 29, 2003 maybe you could use vray displacement on the brick tecture. especially on the posts for the fence. round the edge of the curb, even if they are limestone. nice grass. Link to comment Share on other sites More sharing options...
jucaro Posted December 29, 2003 Share Posted December 29, 2003 How about some camera correction? If you dont have it in MAX5.1, you can make the adjustment in PS with some distortion transformations. And while you're at it, why not throw in some color corrections (make it warmer/cooler) and then some saturation? --but that's just my 1 cent. Link to comment Share on other sites More sharing options...
skogskalle Posted December 30, 2003 Share Posted December 30, 2003 nice pic, and very very good grass! Im very tired now, and this is probably a stupid question, but anyway - The large white part of the building (above the highest window) - what is that? Im no architect myself, and maybe this is pefectly clear to everyone else here, but I dont get it... it looks cool, but is it just a big white wall poking out in the air, or is it the perspective thats hiding things from me? anyway - as I said, it looks good, I just dont get it... :???: Link to comment Share on other sites More sharing options...
jack_ctba Posted December 31, 2003 Author Share Posted December 31, 2003 Tank´s for all suggestions and comments. Rick, i follow your idea and make some corrections. Jucaro, i´d like your suggestion about "cam correction" in Photoshop. Really works . Skogskalle, the white wall is simply an architecture detail (isn´t my own project). BTW, here´s an update. Happy new year!!! Link to comment Share on other sites More sharing options...
Allen Posted January 2, 2004 Share Posted January 2, 2004 Great image! Just one thing I noticed. The fence on the left is not finished - model wise. No horizontal support. Link to comment Share on other sites More sharing options...
taufux Posted January 2, 2004 Share Posted January 2, 2004 wow nice image! not much comment on it! hust one thing bodering me: How do you get so nice texture for the grass? mind to share it? Link to comment Share on other sites More sharing options...
Chris_Mac Posted January 5, 2004 Share Posted January 5, 2004 I think this is looking good, but the brick texture stands out to me as being very CG... I'd replace it with a photographic brick texture - try looking here for some source material: animax textures still... good job, very nice. Link to comment Share on other sites More sharing options...
jack_ctba Posted January 5, 2004 Author Share Posted January 5, 2004 Hi. tank´s for your advices. Chris_Mac, i´ll try to change the texture and make an update soon. Allen, :gebigeek: you are the only people who makes this comment. And i really forgot this bar . taufux, tank you. The grass is just a vray displacement. Send me a mail to share some tips. []´s, Jacques. Link to comment Share on other sites More sharing options...
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