Jump to content

autocad 3d model into max problems


salf
 Share

Recommended Posts

Ok, dunno if post in this forum or the acad one.

 

I have several 3d models of furniture provided by a furniture dealer that i have to add to our project.

 

But the models, in Autocad are made of several regions, not a mesh, nor a solid, but regions, or maybe an exploded solid, not sure.

 

When importing to MAX I can only see some faces and some otehrs not, I tried using the NORMAL modifier, but doesnt work, still cant see the whole model.

 

ANy idea how to fix this?

Link to comment
Share on other sites

ok...I know why happens, what I dont know is hot to fix it.

 

Imagine a cube , made with 6 3d faces, now when importing into MAX, I can only see half of this faces, because of the normals, if I apply the normals modifier to the whole model, I would see the other half of faces while hiding the other half, and viceversa......

 

I can fix it by applyingthe NORMAL modifiera to only the faces I dont see (which normals are the otherway), but this is painfully long......isnt there a faster way to fix this in the autocad file?

Link to comment
Share on other sites

found it.

 

Prrety easy solution, but It took some time to figure it out.

 

On autocad I export it to 3ds format, and thats it.

 

I was importing the cad file directly, but if I first save the cad file as a 3ds, and then import this 3s in MAX solves the faces/normal issue.

Link to comment
Share on other sites

  • 7 months later...

Had that problem too.U can try shell or capholes modifier if the normal modifier is not working.U can also try the unify normals option with the normal modifier.I think the problem comes from importing-if u the choose smooth and weld options while exporting from CAD to max dont click it while importing to max as this duplicates the same command and might give problems.

Link to comment
Share on other sites

  • 1 month later...

Hey, you have two simples solutions,

1-Export Dwg directly in max after installing Real Dwg 2007,

using ( derive Autocad Primitive/entity) as every part in dwg as single object!

and you will not have any problem with any faces.

2-Traditinal way exporting part of object or all object, it depend of complessity of object as .3ds format but using Isolines low( ab 25) and facetres 10.

 

Regards

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...