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Challenge#2 : Dschaga WIP#1


seismograph
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ok, this is a cheezy Screenshot:

 

CGA_2cent_s.jpg

 

after some modifications of the original mesh i imported it into lightscape, disabled that selfillumination of the walls, start processing, that was finished within 2 minutes. then i changed the orientation and process again to match the image... btw, the camera is shifted!

 

Next thing will be a RT chatroom of it :p

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i agree --- very nice soft lighting, altough needs more mesh refinement and maybe looks a bit flat. you should only correct the mesh to avoid shadow leaks.

 

if you're using lightscape as your final rendere (ie. not importing the solution file back to MAX or VIZ) you might encounter some problems in future with the soft shadow from sun - to avoid jagged look you should either make mesh subdivisions smaller or experiment with raytraced soft shadows.

 

in a word - great start, seismo ;)

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