matt_vinoir Posted October 9, 2002 Share Posted October 9, 2002 heres a quick concept model of a project i'm doing at uni for a sculture on the river thames in london under tower bridge Link to comment Share on other sites More sharing options...
ingo Posted October 9, 2002 Share Posted October 9, 2002 Looks nice, only the glass in the second picture is to bright. And what is the green reflecting slime surrounding the bottom of the sculpture ? Link to comment Share on other sites More sharing options...
matt_vinoir Posted October 9, 2002 Author Share Posted October 9, 2002 hehe yes not the most realistic water in the world but i did only have an hour before lunch to get it done!! The glass in the second picture is really bugging me. It's done in vray but i can't seem to get it right , weird Link to comment Share on other sites More sharing options...
ingo Posted October 9, 2002 Share Posted October 9, 2002 Just curious, why do you add your hyperrealistic green water:D if there is a lot of this fluid on the photo ? This sort of montage screams for camera mapping. Could it be that the diffuse setting of the glass is to high or the color is white ? Link to comment Share on other sites More sharing options...
kid Posted October 9, 2002 Share Posted October 9, 2002 ah screw photorealism and perfectionalism. I love the collaged feel this has. I actually really like the glow of the glass - like backlit sand blasted glass, but if it's not supposed to look like that I'd probably change it. Link to comment Share on other sites More sharing options...
matt_vinoir Posted October 9, 2002 Author Share Posted October 9, 2002 cheers kid! know what you mean, hyper reality is not an option for architecture schools! I think i did have the diffuse too high but i admit sandblasted glass would look cool! hehe Link to comment Share on other sites More sharing options...
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