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Vray Sun & Appling Textures


Sketchrender
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I would have to assume you are doing something wrong. If everything is blown out white your exposure is most likely not set. Crashing and long render times may be related maybe not I don't know. Your camera needs to be set up like a real camera with exposure, apeture, & film speed allowing the correct amount of light in to replicate actual film light sensativity.

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Hey Philip Kelly

 

if you haven't seen this already try

 

http://www.vrayelite.com/camsky.php

 

I generally leave the sun value alone and instead I change the f-stop no. on the camera to get the lighting I want.

 

Try using the sunny 16 rule photographers use

 

sunny 16 rule: an approximately correct exposure will be obtained on a sunny day by using an aperture of f/16 and a shutter speed close to the reciprocal of the ISO speed of the film; for example, using ISO 200 film, an aperture of f/16 and a shutter speed of 1/200 second. The f-number may then be adjusted downwards for situations with lower light.

 

There is a discussion on the vray phys cam on chaosgroup.

 

http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=17474

 

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.....there are sooo many variables and manual controls.....

 

this is true but don't create any more variables than you have to, leave the sun and the sky settings @ their defaults control everything through your camera settings.

 

A good starter is to set the film speed @ 200 and tweak just the f-stop and shutterspeeds..... (now you're down to two variables) once you get that down then start to play with the other stuff.....

 

if you are still blowing out white, start turning up that f-stop

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