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3ds max vs pro engineer


tommyjj
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Why don't you take the high road?

Just let him get assigned to a big and important project and then have him do the project his way. When he fails, you will look golden. In addition, you would be doing him a favor -- when he is in the the office with the boss explaining his giant failure... he will have learned something.

Sometimes the best lesson is failure. This guy's problem isn't that he doesn't know what he's talking about -- it is that he is arrogant. Just help him learn.

It is an almost siantly approach, isn't it?

 

Luckytohaveher is right. Be saintly... and honestly its the right thing to do. Get yourself prepared to pick up the pieces. In fact, I would anticipate his failure and do plenty of background work on your own if need be. I'm not saying bait the guy...he'll do that on his own. Just be ready to take over and come through by the deadline. Work up some strategy here....you'll shine! :D :D :D

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ok back on topic what does this guy export to to do renders from Pro-E? That is something i am currious in.

 

I think what he meant was "I know Pro-E. Pro-E is more complicated than Max. Therefore, I can do your job."

 

Which is a dumb thing to say for so very many reasons. Pro-E isn't more complicated, it's differently complicated. Using it in school is a lot different from using it in an office (how many people do you know who are right out of college and "know" Max, Viz or Autocad"...). There's a difference between using Max and using it well, making great images. And, most obviously, you just don't talk like that in polite society.

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Antisthenes,

 

As a mechanical designer, I used Pro/E to parametrically model very large assemblies (300+ components) and then exported them out as STL files to import into Max for lighting, rendering and animation.

 

I have a few examples of my Pro/E to Max work on the "mechanical design" portion of my website. The link is below.

 

http://claudiobranch.com/Mechanical-Page.html

 

This was the kind of work I did before transitioning into 3D civil visualization.

 

On the other subject - Max vs Pro/E - Comparing the complexity of Pro/E to Max is really only relevent when discussing modeling. If you are going to build precision machines use Pro/E, Solidworks, Catia, (choose one)...otherwise we are just making pretty moving pictures and it is all about illusion!

 

Sounds like ProMouth may know Pro/E well enough and is assuming that he can easily master all other aspects of 3d content creation as well...to me, it's just misinformed arrogance.:rolleyes:

 

I happen to agree with taking the high road...let the know it all hang himself with his own rope and be the guy that delivers when ProMouth fails...

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:D thanks for the advice guys

 

just to answer a few questions... this guy has never used max, or any other artistic 3d application. he has used Pro-E and photoshop, but that's the extent of his experience.

 

i am going to do as most of you have advised and keep quite about it and let him F himself in the A! :eek:

 

cheers

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hmm

 

helping others helps yourself.

 

it seems like he needs some guidance on how to go from Pro-E to max to set up scenes as Claudio Branch said above or to totaly learn a new tool all together.

 

i don't think any cruelty is in order, that would only be sad and reflect badly on yourself (if only to yourself even).

 

but hey i don't know the level of protectionism your job requires, so you choice is your own. i hope you make a compasionate one

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