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alpha channel


lefks
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This might be a silly question but I am rendering this scene and I want all the objects in the scene to show up in the alpha channel. I thought by rendering the scene as a tga file it would automatically save them. It doesnt seem to be the case.

I am using vray as my renderer and I dont see Alpha on the list in my g-buffer output channels.

Anybody can help me?

 

thanks

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