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modellin roof


blade911
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hi everyone

 

i got this problem on modellin the roof of this house. i tried modellin it in max but thins got messed up. so im tryin to get an accurate cad model itself.. but haven achieved a good result so far. i have checkd some previous posts but din get wat i need.

which command do i use? edgesurf, 3dface? or?

u can see below the plan of the roof n a sketch of the elevation

 

request help neone

 

thx

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blade911

 

what is your roof pitch? 6 in 12? 8 in 12?

do you have a profile of your eave design?

 

how much overhang is There from The walls below?

 

i have done a lot of roofs like This, using autocad 3d solids

but havent done This in max, since it works so well in acad

 

metric or imperial?

 

This shouldnt Take more Than 1/2 hour or so (in autocad)

 

**

 

dont have a clue how To do This in max, maybe someone else could explain

i could do This for you but That wouldnt really help you in very The long run

 

randy

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k i really dono the technical aspects of the roof. im still learnin! wat do u mean by 6 in 12 or 8 in 12? there are two heights for this roof i guess. not sure wat to call it

 

neway brian i did wat u said. traced lines in max, attacthed all the lines together n then converted to edimesh n tried movin the vertices but the points seem to jus hover in space n not creat a face apart from the main outline face tat lies on the xy plane. i have no problem in movin the vertices to the desired height. basic thin is how do i fill the faces?

 

im workin in metric. the roof is offset by around 500mm from the outline of the house.

 

theres the profile of the house n the roof as one line below

 

wat do i do nxt?

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hey guys

 

thanks for d tips n razorback tats pretty fast! i have never used revit. is it better than cad?

 

neway i think i finally got it done in max itself. din take more than 10min for me. earlier the mistake i did was i used separate lines to trace over the plan n forgot to close the splines. once i did tat thins turned out to be ok.

i have attatched a test render.

 

now comin to the roof tiles. is there a particular way to scatter them on the roof?

don think a texture map will work. how do u guys place the tiles.

 

thanks again for ur help guys

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i believe Nut or Smoke did a Tutorial on Clay Tiles modeling in Max

This doesnt address The actual roof modeling part, but it explains Tiles

 

it should be somewhere here at cgarchitect.com, well actually

 

http://www.cgarchitect.com/resources/tutorials/smoke3d/tutorial4.asp

 

Modelling a Terracotta Roof

 

by Montree T. (easyyong@hotmail.com) - Smoke3dStudio

"I had an idea of how to draw roof tiles on a roof with editable poly, as one of my recent works needed a close up view of the roof and needed to be more detailed than a bitmap. The model is quite light and not very complicated."

 

......

 

**

 

hope This helps

 

randy

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