The_architect06 Posted December 12, 2006 Share Posted December 12, 2006 just wondering..whats the difference between the two of them ? & can i render any scene from previous versions on any of them ? Link to comment Share on other sites More sharing options...
aaron-cds Posted December 12, 2006 Share Posted December 12, 2006 32 bit is for use with xp 32 bit os and 64 is for the 64 bit os. You can use old versions with both. 32 bit allows up to 2 gig ram usage and 64 bit allows up to 8 gig ram useage for max 9. Link to comment Share on other sites More sharing options...
manta Posted December 12, 2006 Share Posted December 12, 2006 It should allow for alot more than 8GB of ram, more like 128GBs... Link to comment Share on other sites More sharing options...
Chad Warner Posted December 12, 2006 Share Posted December 12, 2006 Haven't really had a chance to use 9 yet...has anyone noticed any differences in renderings between 32 bit and 64 bit? (meaning differences in the same scene) (not speed differences, but "look" differences) Link to comment Share on other sites More sharing options...
aaron-cds Posted December 13, 2006 Share Posted December 13, 2006 Haven't really had a chance to use 9 yet...has anyone noticed any differences in renderings between 32 bit and 64 bit? (meaning differences in the same scene) (not speed differences, but "look" differences) No, I did a benchmark test with 32 bit max 9 before changing my os to xp 64. Comes out the same. As for the 8 gig limit, I believe that's a limitation of max not the 64 bit os. That's what the autodesk guy said at the max 9 launch in Chicago. Link to comment Share on other sites More sharing options...
AJLynn Posted December 13, 2006 Share Posted December 13, 2006 I've tried scenes in both on the same computer and not seen any difference. This was with 2GB RAM. Link to comment Share on other sites More sharing options...
The_architect06 Posted December 13, 2006 Author Share Posted December 13, 2006 thats not good news at all my company just got me another workstation just for renderings with 6 GB RAM with Dual proccessors,Max 9 32 bit installed..i guess there is no use of it now !!! thats bad...real bad...i never heard of the RAM limits thing.. well i still have my earlier versions of max ..can i use Max 7 with more than 2 gB ? Link to comment Share on other sites More sharing options...
Matt McDonald Posted December 13, 2006 Share Posted December 13, 2006 To allow Max to address more than 3GB of RAM you need Max9 64bit and Winx64. If you bought your copy of Max from a dealer you can probably get something worked out. I would hope that whomever built that machine for you put Winx64 on it as you all requested 6Gb of RAM. To a point made earlier in the thread I'm about 99% sure that even though the new motherboards supporting 64bit processors will let you shove tons of RAM into them, Winx64 will only allow any one application to address 8GB of RAM. And for Pete's sake what are you doing that you need more than that? Link to comment Share on other sites More sharing options...
The_architect06 Posted December 13, 2006 Author Share Posted December 13, 2006 thanks Matt..seems that the problem is solved now i guess the worstaion supports win64x ,we only have to change to max 64 And for Pete's sake what are you doing that you need more than that? well beleive me...we even need more than that..when you work on urban planning & you have to model even a bolt you'll defenitly need them. Link to comment Share on other sites More sharing options...
dotunmabo Posted January 7, 2009 Share Posted January 7, 2009 i rendered a scene wih max9, 32bit on a 64bit vista dualcore,and it took 1 hour, 28 mins. the same scene with max 9, 64 bit on a 64bit xp64 quadcore took 20 mins. significant differences in time are linked to processor and 64bit capabilities with ram. Link to comment Share on other sites More sharing options...
manta Posted January 8, 2009 Share Posted January 8, 2009 I think it has more to do with vista slowing things down... Link to comment Share on other sites More sharing options...
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