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Reflections


kent
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do you have a hdri map in the enviroment slots ?

 

instead of checking the fresnel box put a falloff on the reflection map slot of you glass material

The go into the falloff map and set it to fresnel reflection.

 

Now you can adjust the amount your glass will reflect using the black and white colour swatches in the falloff map. The top black swatch controls front on reflection and the white swatch controls the angled reflections.

 

if you use the falloff map dont forget to uncheck fresnel reflections box or you will have done the effect twice.

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