drvox Posted December 15, 2006 Share Posted December 15, 2006 Hi all Here are some photos of my scene... What do you think about it? Any suggestions....I'm starting with vray and exterior scenes...only been orking on interiors. I need some help creating a realistic glass, I used the one shown in tutorials, black, white, white and fresnel turned on, but it seems there is no glass.. I tried coloured glass and it's worst... How can i get some refections and realism in that glass? In the stone walls, I have a bitmap and vray displacement... does anyone knows how can I make a soft tilling? In the top of the house in the corner of the walls there is some blue "fog"..I tried reducing the reflection but didn't work. Is it reflecting the HDRI? Any help? Thanks a lot:) King Regards Link to comment Share on other sites More sharing options...
Andrew1 Posted December 15, 2006 Share Posted December 15, 2006 Hi, Maybe this will help, I think you got the refl. golossiness lowered, should stay at 1.0 for best reflection appearance. See if it helps. Adios Link to comment Share on other sites More sharing options...
drvox Posted December 15, 2006 Author Share Posted December 15, 2006 Hi, Actually I have it with 1. I'm worried cause I can't get it some realism... Do you have any other ideia? Reflection maps?? Bump maps? I don't know... Thanks for the help anyway. Best Regards! Link to comment Share on other sites More sharing options...
Andrew1 Posted December 21, 2006 Share Posted December 21, 2006 Try some outdoor HDRI map. Maybe there is not enough of actual environment to reflect from. Cheers! Link to comment Share on other sites More sharing options...
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