Jump to content

animated camera correction doesn't work??


dynaman
 Share

Recommended Posts

has anyone ever run into this problem before??

i add perspective correction to my animated camera. at first it will render fine. but at some point along the way, max somehow ignores / forgets the camera correction and the frames no longer render correctly.

i have had this problem on a number of projects and the only way i have been able to fix it is to delete the correction modifier, and apply a new one, going through the animation settings all over again. in the end we have always had to abandon the camera correction in animation because it is too risky when it gets close to a deadline - you can't have max "forgetting" it halfway through your frames.

i don't suppose anyone has discovered some other work around?

Link to comment
Share on other sites

Ahhhhhhhhhh, yes. Happened to me too. And you know what I discovered after rendering and re-rendering and rendering some more? If you have your cameras hidden thats when Max decides to toss your camera correction out the window. So when you send your jobs to render, make sure the cameras are unhidden and hopefully that will clear up the problem.

Link to comment
Share on other sites

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...