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finalRender Interior - Study


Ken Walton
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Thanks for the comments everyone. Kingeldar - how would you suggest doing this? There's only a target direct lighting the scene (at a pretty downward angle) - do you think the effect will be reduced when a background is in place? As far as the soft look - there was no post involved in this matter - it's just a blur render effect based on luminance to create the specular blooms. There's a link to a tutorial of sorts in the "let there be light" unchallenge on the last page I think.

 

Thanks,

Ken

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