mushir_q Posted January 3, 2007 Share Posted January 3, 2007 Hi there, I need ur help. The thing is that when i tried to render high resolution image 12000*8000, that time one window pop up, stating the message that "CREATING BITMAP ERROR" I really dont know why it don render this resolution. its rendering upto 11000 pixels. Please put some lights on this issuue, I m using max8 and scanline rendering. My pc configuration is. AMD dual core 38000. Geforce 7600 gtx, 2gb ddr ram. Plz help me Link to comment Share on other sites More sharing options...
manta Posted January 3, 2007 Share Posted January 3, 2007 What OS are you using ? Link to comment Share on other sites More sharing options...
chuck Posted January 4, 2007 Share Posted January 4, 2007 http://discussion.autodesk.com/thread.jspa?threadID=161393 Do you have the 3gb switch in Windows enabled? Sometimes a restart will fix it too... Chuck Link to comment Share on other sites More sharing options...
mushir_q Posted January 5, 2007 Author Share Posted January 5, 2007 I am using windows xp prf. sp2. Link to comment Share on other sites More sharing options...
mushir_q Posted January 5, 2007 Author Share Posted January 5, 2007 http://discussion.autodesk.com/thread.jspa?threadID=161393 Do you have the 3gb switch in Windows enabled? Sometimes a restart will fix it too... Chuck Sorry dear i dont have any idea about 3gb switch in Windows . Link to comment Share on other sites More sharing options...
cadmax Posted January 5, 2007 Share Posted January 5, 2007 im facing same problem too, same system we are using but as oyu go high res the worktime goes higher esp when rendering a 3d model... cadmax, bahrain Link to comment Share on other sites More sharing options...
kippu Posted January 5, 2007 Share Posted January 5, 2007 thats seriously high resolution .... you really dont have to do it so much but still if you do have to do it .... use split frame rendering into 3 or 4 parts and it will be done Link to comment Share on other sites More sharing options...
manta Posted January 5, 2007 Share Posted January 5, 2007 Or switch to Windows X64... Link to comment Share on other sites More sharing options...
chuck Posted January 5, 2007 Share Posted January 5, 2007 3gb switch: http://technet.microsoft.com/en-us/library/e834e9c7-708c-43bf-b877-e14ae443ecbf.aspx Windows will usually only let you use 2gb of ram per application. This will let you use 3gb before it crashes... Link to comment Share on other sites More sharing options...
mushir_q Posted January 5, 2007 Author Share Posted January 5, 2007 I am Still not able to get it Link to comment Share on other sites More sharing options...
quizzy Posted January 5, 2007 Share Posted January 5, 2007 this has been discussed several times now, I suggest you do a forum search on the topic... Link to comment Share on other sites More sharing options...
Tyorl Posted January 8, 2007 Share Posted January 8, 2007 Try to save to TIF format, not to JPG. This help to me when I render 20000*15000 px image. Another variant - try render via backburner in splitlines mode. Link to comment Share on other sites More sharing options...
mushir_q Posted January 8, 2007 Author Share Posted January 8, 2007 Thanx . I was saving as tiff only. and i m not familiar with backburner, but surely will give it a try soon. Link to comment Share on other sites More sharing options...
anvaraziz Posted January 8, 2007 Share Posted January 8, 2007 hey mushir u should try spilt render in this case,, ur 2 gb is not enough for a render with high poly count and that huge res... regards Link to comment Share on other sites More sharing options...
mushir_q Posted January 8, 2007 Author Share Posted January 8, 2007 Anwar can u plz tel me how to split render. never did it b4 . N e tips Link to comment Share on other sites More sharing options...
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