shikodesign2000 Posted January 4, 2007 Share Posted January 4, 2007 Hi there, I have to deliver an interior (1024*768) I use vray 1.5 and max9, I don't know why max is shuts down in the middle of the rendering process, while it never do this when I render the same scene but lower resolution (800*600)?? Please if anybody can tell me any solution this will help me a lot cause I have to deliver this interior tonight. Thanks, Sherif Massoud http://www.3dshore.com Link to comment Share on other sites More sharing options...
yogeshwagh Posted January 4, 2007 Share Posted January 4, 2007 Hi there, I have to deliver an interior (1024*768) I use vray 1.5 and max9, I don't know why max is shuts down in the middle of the rendering process, while it never do this when I render the same scene but lower resolution (800*600)?? Please if anybody can tell me any solution this will help me a lot cause I have to deliver this interior tonight. Thanks, Sherif Massoud www.3dshore.com hi, Generally it will happens because of high res maps. if you are using above 2k map sizes then it will give you an error. please check your maps sizes. Link to comment Share on other sites More sharing options...
FlytE Posted January 4, 2007 Share Posted January 4, 2007 As a quick fix, why not render 2 halfs of your image at 640x480 and paste the halfs together in photoshop? Link to comment Share on other sites More sharing options...
Brian Smith Posted January 4, 2007 Share Posted January 4, 2007 it's very likely a memory issue...are you monitoring Task Manager as you render? You should. Try creating and saving a LC (with the Don't Render Final Image option enabled), creating and saving an IR map (with the Don't Render Final Image option enabled), closing and opening Max (to purge the RAM and free up more memory for rendering), and rendering the final image with the saved maps. Link to comment Share on other sites More sharing options...
Christopher Nichols Posted January 4, 2007 Share Posted January 4, 2007 A quick way to solve your memory issue is to use Dynamic Memory mode. It is good for situations like this where you are right on the verge of running out of memory. Link to comment Share on other sites More sharing options...
Tim Saunders Posted January 4, 2007 Share Posted January 4, 2007 A quick way to solve your memory issue is to use Dynamic Memory mode. It is good for situations like this where you are right on the verge of running out of memory. I haven't heard of this one Chris. How do you enable Dynamic Memory mode? Link to comment Share on other sites More sharing options...
Brian Smith Posted January 4, 2007 Share Posted January 4, 2007 system rollout Link to comment Share on other sites More sharing options...
JamesTaylor Posted January 4, 2007 Share Posted January 4, 2007 Chris / Brian do you use Dynamic Memory a lot? isn't it the case that the swap speed from the HD really slows down your renders or do you normally have the luxury of time? I have played with it once or twice before but found that although the render didn't crash it became so slow as not to be practical. James Link to comment Share on other sites More sharing options...
shikodesign2000 Posted January 4, 2007 Author Share Posted January 4, 2007 Hi, Thank you all for your help, but I didn't test any of the solutions yet, cause my pc. is busy in another render, when finishing I'll try one of the solutions. I think (Dynamic memory) will not help me cause of the time, on the basis of (Jat1005) trial, unfortunately, I haven't any time to make any tests, so, I think I'll try to render half of the image first, then render the other part, then gathering in Photoshop, I hope to make it, I let you know. Thanks agian.. Best regards, Sherif Massoud http://www.3dshore.com Link to comment Share on other sites More sharing options...
shikodesign2000 Posted January 5, 2007 Author Share Posted January 5, 2007 Hi, If I use (Dynamic) in System rollout, the problem of memory will solve, e.g. I can render a scene with resolution: 1024*768 without shutting down of 3dmax?? Please if anyone knows the answer tell me. Thanks, Sherif Massoud http://www.3dshore.com Link to comment Share on other sites More sharing options...
Brian Smith Posted January 6, 2007 Share Posted January 6, 2007 Probably...but i would still try building and saving a LC and IR map...it won't take any longer and will definitely help with memory. James, I don't use Dynamic because i don't ever let me scenes get to the point that they would run out of memory. There's a LOT of things you can do outside of VRay to optimize scenes for minimal memory consumption. This seems to be a real problem for many so it's actually going to be the next article Brian and I write about. Link to comment Share on other sites More sharing options...
Christopher Nichols Posted January 6, 2007 Share Posted January 6, 2007 Yeap... dynamic memory will offset some of the memory load on the HD. Will it slow it down? It depends on how much you need to offset. In this case, it seems like he is running out of memory just at th end. A good way to chekc this is to see your ram as you hit render. In that case, the slow down will be negligable. If you have a crazy model with 30 million polies and requires 4 gigs of ram to render but you only have 2... then yes, it will be slow as it will be hitting the HD almost constantly. If you want to tweak it slightly to get better rendertimes, you can raise the ram in the dynamic memory, but if oyu raise it to much, you will start to run out of ram again. I would say in this case, try it. I bet it will work, and I bet it will not be a huge hit on the rendertime. Remember that right now it won't even render so the rendertime is the least of the issues. Link to comment Share on other sites More sharing options...
shikodesign2000 Posted January 7, 2007 Author Share Posted January 7, 2007 Hi there, When I try saving (light cache) and (irradiance map) alone, with (don't render final image) option, then render the final image with the saved map, the same problem exists, I tried it with resolution very low 240*320 , it shuts when starting calculating the light cache!! very strange, I think the file is haunted:( Please if anyone know the solution tell me. Thanks, Sherif Massoud http://www.3dshore.com Link to comment Share on other sites More sharing options...
kippu Posted January 8, 2007 Share Posted January 8, 2007 keep checking your task manager and if possible bring down LC samples Link to comment Share on other sites More sharing options...
shikodesign2000 Posted January 19, 2007 Author Share Posted January 19, 2007 Hi, Lately I had a problem concerning rendering large image (1024*768), then I have been told that (dynamic memory) may solve this, and it worked. Now very strange thing is happening, I'm rendering (640*480) image, and the same pronelm exists, max is shutting down alone, though I raise the (memory dynamic) to exceed the (physical&virtual memory) of the scene which you can found in (summary rollout), but the problem sill exist. Please anyone know how to solve this tell me. Many thanks, Sherif Massoud http://www.3dshore.com Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now