AFK_Matrix Posted January 4, 2007 Share Posted January 4, 2007 Hi, Ok to date I have been doing the reflections in my house windows in photoshop as I just can't seem to get them looking right in Max (I am on version 7) I have attached an image of an attempt I have made at reflections in windows and they look all blurry and not sure whats going wrong. Here are the Glass material setting: Its a Blinn material with 70 Specular and 30 Glossiness. Then in the Reflection Maps slot I put Raytrace. In the raytrace settings all i have done is make trace mode reflections. Then I go to the map slot under background and choose a picture of another house, so it looks as though there are houses oposite even though there arn't any in the model. Any advice on what I am doing wrong would be great thanks. Link to comment Share on other sites More sharing options...
ipxstudios Posted January 4, 2007 Share Posted January 4, 2007 glass has imperfections and sometimes it's OK not to see sharp reflections - however, I would decide what is going to be across the street from the house because you wouldn't see the horizon line in the windows unless the house was on a hilltop. Try copying the house and placing it behind the camera so the windows reflect a neighborhood setting if that's what is there. You can also place reflections in photoshop using bitmaps and blending modes on the windows. Link to comment Share on other sites More sharing options...
chetansanghadia Posted January 4, 2007 Share Posted January 4, 2007 Hi there, I saw your image. Have you apply mapping to your glasses? Can You send the original max file (along with that image of houses) to me? I will try for you. Link to comment Share on other sites More sharing options...
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