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SU model and Maxwell Materials


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Hi guys! Whats up ? (apart from sky)

Lately I was playing a bit in Maxwell studio, I made a model in SU and esported as a maxwell file. I imported the scene to maxwell and I wanted to render but first I wanted to apply some fancy materials that Maxwell has. But the problem is I dont kno how. I went to that material windows, choose the material I want and I dont how to apply the material on to my model. Could anyone please point how to do that or give me a link of some tutorial that goes through that stuff. I was looking on google but nothing was found :(. Sorry for the trouble guys.

Thx.

 

P.S

 

When I menage to finish I show it you ;) I got crazy imagination :D !!

 

And I got plugin for sketchup to export files to maxwell, would this plugin work with SU 6 ?

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Yes I use studio, I tryed draging but nothign was draged over :(. Could someone pass some steps please or explain hot to do that. Im very sorry for such a requests, but I really wonna achieve beautifull renders for my school project.

 

Thanks and sorry

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You should be able to get materials into Studio with the material browser, then you'll have a list of materials in a panel inside Studio. You can drag and drop them to the objects in the object list panel. (I should be more descriptive but I've got almost no experience in Sketchup-to-Maxwell - when I was using Maxwell I was doing it out of 3DSMax and applying materials in Max, which has a better system for setting these things up.)

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To my knowledge, if you have the official maxwell plugin for sketchup then it will work... why should'nt it? I too like Ajlynn was using the 3dsmax material editor for placing maxwell material in my scene and the external maxwell material editor for editing. Applying materials in maxwell itself is annoying for me, the whole interface just doesnt suit me. If you still want to learn applying materials in maxwell - get the manual and read it. Youl find it on maxwells official web page.

With SU once you install the plugin - youll probably just have to hit render in SU and automatically maxwell rendering system will open on its own as it did with 3dsmax.

 

cheers

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If so you can visit:

 

 

http://www.indigorenderer.com/joomla/ - thats the Indigo rendering engine

get the full noncommercial version for free - didnt use it but might be good but i dont know if its out for SU

 

www.fryrender.com - maxwell style stuff - a team from the same country in city a couple of miles apart from the location of the nextlimit team that made maxwell - talk about coincidence :D --- buts its still in early stages of production - and no demo available - dunno if will be out for SU

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There are those "unbiased" options, but for a lot of scenarios I don't think unbiased is ready for prime time yet. Until I get one of those 80-core CPUs Intel keeps promising, I'll gladly have my renderer take a few shortcuts to lose 5% of the accuracy and quadruple the speed.

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There are those "unbiased" options, but for a lot of scenarios I don't think unbiased is ready for prime time yet. Until I get one of those 80-core CPUs Intel keeps promising, I'll gladly have my renderer take a few shortcuts to lose 5% of the accuracy and quadruple the speed.

 

 

80-core intels? Yikes!! Whatll be the cooling system for that?? Niagra Falls?? :D

I heard that intel has trouble getting the cooling done for their quad core xeons...

 

Yap im sticking with good 'ol vray and some PS postproduction... never again will i cross the path with evil unbiased renderers... unless of course thoes 80core come out :D

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Since you mentioned looking for options for rendering in SU - take a look at the following;

 

Kerkythea - which renders externally like Maxwell & is free

Podium - which renders in SU and is based on the Kerkythea engine - $149 (trial available

Vray Plugin - which works right inside of SU - $599 right now in B3 (free for 30 days)

 

My preferene is the vray option (I know - cost more than SU license) due to the simplicity of being able to achieve base results with otb settings, or more complex results based on customizing your approach.

 

Attached is a simple test rendering using otb settings with Su5 & Vray-B3. Materials from SU - vray materials are available.

 

HTH...........Bytor

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  • 2 weeks later...

Unfortunately they haven't set it up that way. With all the talk of "stand alone" Vray I would have hoped that owning Vray for Max would allow you to buy just the plugins for the other supported programs at a much lower price (somebody would have to get paid something, since these are being written by 3rd parties) but it hasn't worked that way, or at least not yet.

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  • 2 weeks later...

HI bytor, you got good rendering result combing sketchup and Vray.

just got a question to ask you: i just downlaod the kerkythea. after exported sketchup as 3ds. file, then i opened it from kerkythea, and tryed to render the model, but dont know why the rendering result is black and white~ tryed to fix so many times just the same :confused: ... could you tell me how to rendering in kerkythea? millions of thanks!

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Hi Coca,

 

Haven't used Kerky much, so I don't have any advice other than to look at the Kery site for some help. Also - there are some ruby scripts available for exporting to Kerky that might help maintain some of the materials, etc.

 

bytor

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Yes,

 

I will post some more next week when I get back to the office where they are located. The coolest part of the vray plugin to me is the ability to utilize "linked" materials from sketchup, and apply vray material settings to them.

 

Bytor

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I'm using Podium.. pretty simple, still needs some work to get really nice results, but promising.

 

If you can afford Maxwell, that's probably the way to go, as it does all natural special effects automatically, such as subsurface scattering, caustics, refracted light spectrums, volumetric lighting, etc...

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