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Side Tables


Dire Wolf
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Hi there.

 

I am thinking of building some side tables, so I thought I would visualize them in 3d first.

 

Modeled in 3ds max 5 and rendered using Brazil, total working time 1.5 hrs.

 

I havent decided on a top yet;

 

- The right table has a perferated Stainless Steel sheet

- The center table is cork

- The left table is a granite or slate tile.

 

If anyone has some suggestions on how to model the perforated plate please let me know. Right now it is only a texture.

 

C&C and new design ideas are welcome.

 

filepush.asp?file=wip_1.jpg

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well..looks nice,but let's talk about the design of these tables..not considering the rnderings..ok?

1- i guess height is too tall,how tall are these ones?normal side tables range from 40-50cm in height,i guess those are at least 90cm,right?

 

2- what about the cleaning of the tops?tops being recessed will have problems in claning them..especially at the corners..

 

3- let's assume someone spilled a cup of tea on the table..how will u manage to stop it from leaking and on the floor?

 

hmm..i guess that's all..hope iam not too harsh.. :)

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1.The table tops are 22 inch (56 cm) high. Must be the angle that makes then look tall. The table top is 12 inches (30 cm) square, while the legs are 1 inch (2.5 cm) square.

2.I agree, I think I will update the design, so that the table rests flush with the top of the frame.

3.I thought about this problem on the perforated metal top. Maybe if I add a second shelve of glass?

 

Back to the drawing board. :) I am also thinking of trying a glass top.

 

P.S. What do you think of the rendering? Good? Bad? Ugly?

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the granite slab will have a more sophisticated look than the other 2. ...if you add glass underneath the perf, you might run into problems of dirt build up in the holes. maybe try glass on top of the perf. ...but then you are really just lying about what it is. if you do the perf, i wouldn't add glass, and just try not to spill anything.

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the rendering looks nice..but i dont like the floor texture..its better when u r rendering products to hav a coloured background,such as black or white..maybe the wood can have a warmer colour to enrich the scene.

hope that helps..go on,awaiting for an update..

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From a design standpoint the detail makes the whole thing look cheap. The glass allows you to see the endgrain and shapes underneath. I would suggest something like a seperate milled piece to cap the wood ends and give a clean line. The problem is that the transparency showing the wood below spoils the sense of surface to the glass. It may be the refraction of the renderer, but it looks like the glass is way too thin. Personally I would do a metal band under the glass edge (chrome!), but you may not want to introduce a third material.

 

Image-wise, I like the floor texture, it's fun. But a little more contrast would be nice overall.

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Ernest Burden

 

The glass is 0.25 inches thick, not sure if that is thick enough.

 

I think I understand what you mean about the chrome cap. I could rim the glass in a chrome, that way it would hide the wood grain underneath.

 

BTW the little rods between the legs are chrome, so I wouldnt be adding a new material :)

 

Update coming soon.

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