nirm Posted January 13, 2007 Share Posted January 13, 2007 Hello - not sure if I am posting in the correct section - apologies if I am - I need help - I am trying to create a simple extruded letter with a polished mirror surface. I can create the letter but I need help on creating the mirror material and the correct render settings Thanks Nirm Link to comment Share on other sites More sharing options...
tanni Posted January 14, 2007 Share Posted January 14, 2007 What is your rendering engine? Link to comment Share on other sites More sharing options...
AJLynn Posted January 14, 2007 Share Posted January 14, 2007 That's pretty easy. Make a new material and turn on its Reflection. (It will default to 100%.) Make the Color of the material black and turn its Specular Mode setting to Metal. How good the mirror looks will now depend on the quality of the surroundings. Usually, for photography or visualization of products that are very reflective, a lot of care is put into this. One common practice is to put a couple of very well lit planes off-camera where the object will reflect them. Link to comment Share on other sites More sharing options...
nirm Posted January 14, 2007 Author Share Posted January 14, 2007 - Using Cinema 4d - thks for help will give it a go. - one more question - I have managed to create a rectangular object 5m long to replicate a line light - dragged this onto area light (cinema 4d) so that it can illuminate an object, However, I cannot for the life of me work out how to illuminate said object from bottom up. The only way it presently works is light seems to flow top down Does this make sense and can u help? regds nirm Link to comment Share on other sites More sharing options...
AJLynn Posted January 14, 2007 Share Posted January 14, 2007 I don't think I understand. Can you post an image or a file? Link to comment Share on other sites More sharing options...
nirm Posted January 14, 2007 Author Share Posted January 14, 2007 I am attaching a diagram of what I want to do - hope this helps Link to comment Share on other sites More sharing options...
AJLynn Posted January 14, 2007 Share Posted January 14, 2007 What exactly is the area light object then? Is it just a Cinema Area Light? I just tried a test - start a new file and make a sphere and make its Radius = 1000. This should put the camera in the sphere. Make an Area Light with default settings but under Details make it Visible In Render. Rotate the view until you're looking at the light from almost the side (so it doesn't take up much space on screen in perspective view). Hit control-R. You see that the light is casting light in both directions to illuminate the inside of the sphere. Now delete the sphere and make the area light's Size X = 20, Size Y = 400 (both are under Details) and make its Rotation P = 90. Place a new sphere. Radius = 40, position Y = 150. Hit Render. Link to comment Share on other sites More sharing options...
nirm Posted January 14, 2007 Author Share Posted January 14, 2007 thks for prompt reply - yes area light. will give your suggestion a go and let you know how it goes - thank you very much for your help. talk soon Link to comment Share on other sites More sharing options...
Frosty Posted January 16, 2007 Share Posted January 16, 2007 - Using Cinema 4d - thks for help will give it a go. - one more question - I have managed to create a rectangular object 5m long to replicate a line light - dragged this onto area light (cinema 4d) so that it can illuminate an object, However, I cannot for the life of me work out how to illuminate said object from bottom up. The only way it presently works is light seems to flow top down Does this make sense and can u help? regds nirm you can also make use of the environment chanel. load an environment map or hdri and instant reflections. Link to comment Share on other sites More sharing options...
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