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Animation Stills


mbr
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These are images of the kitchen for a condominium. This is part of an animation for the entire unit.

 

http://www.cgarchitect.com/forum/filepush.asp?file=A_69_C08.jpg

 

http://www.cgarchitect.com/forum/filepush.asp?file=A_69_Kit03.jpg

 

http://www.cgarchitect.com/forum/filepush.asp?file=A_69_Kit02.jpg

 

 

Any comments or suggestions would be appreciated. Probably not the best idea posting on a Saturday, but I should be updating these with other images soon.

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no worries drink.gif

 

your images look flat lighting wise. what is the render time per frame. You should attenuate your lights more and/or put some negative multiplier lights in places to suck some light out of the scene.

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I'll try the negative lighting in the corners and farther from the windows.

I was trying to light things evenly so that I would not have too much too worry about while animating. The camera will pass through the entire unit, from front to back, then break up into individual cameras for the bedrooms.

 

Time per frame is pretty high. I am doing my testing on my 933 PIII (with 512mb ram), but I'll be using my dual 2.2 for the animations. It goes from about 5 minutes per frame to about 30-40 seconds (that's from previous testing, anyway).

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hi there.

 

try to lose the courtains they look flat and tiled try makind them with nurbs, also the material of the kitchen looks strange, is it metal or a pale grey color, place some reflection on the material to make more similar to metal texture.

 

about the lighting of the space u should try some attenuation to make it look more realistic.

 

and your cabinets doors are going to need some handles.

 

keep the good work.

 

cheers

 

ps. u should try CORONA beer one of my country's finest products.

 

saludos

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Yeah, I know that material looks horrible on the stove (assuming that's the one you're talking about). I was hoping to avoid any raytracing on it, as this is a long animation. I'll work on a compromise soon.

 

The curtains are changing.

 

The cabinets have pulls at the bottoms of the doors, making handles not necessary.

 

Thanks for the comments. I should have images of most of the rooms by this weekend (after completing the 1000th color/furniture change :-| ).

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Thanks for the feedback. I'll be working on the lighting and some of the materials.

 

Can't go into PS because this is a still from an animation. I will need to get things as good as possible before the final renderings (as an animation).

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Can't go into PS because this is a still from an animation.

 

 

you could record your image tweaking as an action then batch process all the frames using that action. This wouldn't take long at all, just enough time for a coffee.

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Originally posted by kid:

quote:
Can't go into PS because this is a still from an animation.

 

 

you could record your image tweaking as an action then batch process all the frames using that action. This wouldn't take long at all, just enough time for a coffee. ok, you totally lost me on that one. Can you explain this process to us beginners?

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you could record your image tweaking as an action then batch process all the frames using that action. This wouldn't take long at all, just enough time for a coffee.
Sure, coffee in another town. I use that technique and it can take a second or even several to open each frame, run the action, and re-save. Multiplied be a minute or two of animation and it can take a while. I often can get raytrace rendering times down to less than ten seconds per frame, so the PS action isn't so fast in comparison.

 

It depends on WHAT you want to do, also, since there are certain adjustment like levels and hue/saturation that can be applied in either After Effects or Premiere, so you are better off doing those there if that's all it needs.

 

But sometimes you just have to use Photoshop.

 

What you do is record an action. You would start with a dummy copy of one of your frames. You start a new action (name it) and hit the record button. Do everything you need to--levels, replace color, filters, etc, just avoid any selections that must look at the individual image--like magicwand. When done, close the image accepting the overwrite, and then click the 'stop' button on actions. For more indepth info on actions you will need to read the help files.

 

To run the action, you exit any open PS images and select files>automate>batch, find the action you saved, tell it what folder to operate on (it will run the action on EVERY file in that folder, and subs if you have subs checked) and where to save the result/or overwrite if the same folder. Hit go, and head out for the cofee we promised you.

 

Now, if you are going to use actions to process animation frames, you need to know that it will either OVERWRITE your frames, or need to be sent to a new folder. Either way, you need to be keenly aware of having a backup copy of the frames, and also the hit in harddrive space you will take. You should be rendering the frames to an uncompressed format--tiff is best, so expect each frame to be .75MB - 1 MB. So a few minutes of animation can hit several Gig. Plan for this.

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If you have access to After Effect it would be a breeze to do all that. Just drag your segment of your render animation in, and goto filter->Brightness and contrast or colour control.

 

 

Originally posted by mbr:

Can't go into PS because this is a still from an animation. I will need to get things as good as possible before the final renderings (as an animation).

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Originally posted by Richard McCarthy:

If you have access to After Effect it would be a breeze to do all that. Just drag your segment of your render animation in, and goto filter->Brightness and contrast or colour control.

 

 

quote:
Originally posted by mbr:

Can't go into PS because this is a still from an animation. I will need to get things as good as possible before the final renderings (as an animation).

...you should be able to do this in amy video compositing/editing software with ease. another option would be to use quicktime pro.
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