Jump to content

Lofting


ZFact
 Share

Recommended Posts

Hi all;

I have attached a scene file, im still learning modelling with C4d

and im just wondering how to close of the top of the wall when

lofting so that the hedge texture raps round over the top.

 

Hard to explain but you will know when you look at the scene file.

 

Thanks

Paul

Link to comment
Share on other sites

Hi Steve;

I figured out the basics of how it works... i remember creating

a brick arch like this... but i cant seem to get the profile to

follow the path! It ends up a weird shape?

 

Any idea why?.. i'll keep playing with it in the meantime.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...