lefks Posted January 23, 2007 Share Posted January 23, 2007 Hey, I am trying to render a window with glass. I finally got a pretty good glass setting but when I render it in passes and comp it, the colour RGB channel is very faint and can hardly be seen. Anybody have any suggestions? Another issue, is there any way of rendering all the reflections in one render, in other words not using the frame buffer/passes? Thanks Link to comment Share on other sites More sharing options...
Tim Saunders Posted January 23, 2007 Share Posted January 23, 2007 As part of both questions: Are you using Vray 1.5? If so, I don't see "RGB" as an element to render. Link to comment Share on other sites More sharing options...
lefks Posted January 24, 2007 Author Share Posted January 24, 2007 I am using Vray 1.46...Sorry what I mean is, when it renders all the passes...It creates the main one which is the colour pass, and then the alpha, plus whatever else you have selected. The main render window looks good but when the image is saved its faint..Not sure if I've explained myself properly thanks Link to comment Share on other sites More sharing options...
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