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animate vertex along path


proces2
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i think this should be possible - but i can't figure out the mechanism to do it ...

 

i would like to take the different vertices of a single line and animate them along different paths. the basic path animation function seems only to work at the object level. i would like the same functionality (animating along a path) to work at the sub-object (vertex) level.

 

is this possible? if so, suggestions on how it can be done?

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One way to do it would be to create a spline, create Dummy objects at each vertex, then select the first vertex, assign a 'select spline' modifier to it then assign a 'linked XForm' modifier and select the controlling dummy. Do this for all your vertex then animate the dummy objects along your paths and the vertex shall follow.

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