Geoffc Posted February 3, 2007 Share Posted February 3, 2007 That's where I've been rendering, 3000x2000, mostly to match my Nikon D50, it prints very well 12x18 and under, and doesn't slow my Boxx rocketship too much. That being said, I have some presentations coming up where we'll be printing 24x36 size boards. Yes, I realize that if the viewers dont get too close, lower res will work, but I will probably try and get at least 6000 px wide if not too long on the render times. Link to comment Share on other sites More sharing options...
cavoik3 Posted February 4, 2007 Share Posted February 4, 2007 Im A New Comer And I Have To Learn More Before Say Somethings Link to comment Share on other sites More sharing options...
Nic H Posted February 4, 2007 Share Posted February 4, 2007 hmm I generally do images at either A4 or A3 300dpi, unless a specific crop or image aspect looks better. So generally for final output its 4960x3507 (using print size wizard. If its a detailed image and has hi res textures and good models ill go higher pending render times allthough the final print res is rarely bigger than A4. bigger is better if you have the time Link to comment Share on other sites More sharing options...
markf Posted February 5, 2007 Author Share Posted February 5, 2007 hmm I generally do images at either A4 or A3 300dpi Thank you and everyone else who has responded. This has been a good thread. One minor point of clarification. The quote above should read 300ppi vs. dpi (I can't help myself from commenting on this ) Link to comment Share on other sites More sharing options...
softdesign Posted February 5, 2007 Share Posted February 5, 2007 Hi, regard the size printing i think is better to keep on what your computer's can do for you, just that some times size between 4000-6000 doesn't seem to be a great different when the printing is out, so to me sometimes 3000 will be fine and cool as a lot of times client need is ASAP work with excellent product so must always keep in touch with client and some explaination are necessary regards, SofT Link to comment Share on other sites More sharing options...
Tim Woods Posted February 5, 2007 Share Posted February 5, 2007 it doesnt really matter what size u do. and your right about whatever size you can handle, or are requested to produce. one major difference though, as I have said, top companies get pro photos at large format then scanned, and so usually work at a high res as a result, otherwise your loosing lots of detail. not sure why its turned out like that, it just has. when i first started out. lower down the rungs at smaller companies, i worked alot smaller. bigger is better i guess, male pride? or something. same with towers. with the advent of better digi cams, we do get digi shots for visual impact studies, as its quicker and more efficient. Link to comment Share on other sites More sharing options...
pablo scapi Posted February 5, 2007 Share Posted February 5, 2007 I always render my finals at 5000 pix wide. Link to comment Share on other sites More sharing options...
jophus14 Posted February 6, 2007 Share Posted February 6, 2007 Just curious at what resolution most of you would render out if printing 36" X 24" images? Link to comment Share on other sites More sharing options...
Noise Posted February 6, 2007 Share Posted February 6, 2007 I render at 4000 and definitely do not go above 5000 unless the final output is for large format prints or billboards. Another question is, what bit depth do you save your images at ? 8, 16 or 32 ? Link to comment Share on other sites More sharing options...
tuekappel Posted February 14, 2007 Share Posted February 14, 2007 If i have the time, so on and so on....i'll go for 3600 or 4800 wide. but it seems i'm still learning to optimize Vray, and until then i have render times around 12h. So 3600 isn't an option. This company (which deals in architecture, not in visualization) has decided upon 2100x1575, which should be adequate for a A3 print on our own printer. I've gone down to 1600 if i'm pressed for time. Most of my stuff gets wrecked in Photoshop by our interns and covered with people and trees anyway... I understand all your thoughts on securing the posibilities for cropping and blowing up parts of the image, but there's one point i'd like to make: If you're in a situation where you've rendered an image in a too small resolution, and you need to blow it up, Photoshop does quite a good job interpolating pixels. you might look very close and find it a bit blurry, but it's a lot better than if you let InDesign, or the printing company, do the enlarging. Link to comment Share on other sites More sharing options...
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