sterealkey Posted January 31, 2007 Share Posted January 31, 2007 Ah I typed this long big question explaining my problem then i got a time out error, bummer! Basically, I want to know how I can include or exclude objects or materials form being affected by my HDRI reflection/refraction override? IOW I want HDRI on my chrome material, but not on my glass. Is there a way to do this? I appreciate your help, as always Link to comment Share on other sites More sharing options...
JamesTaylor Posted January 31, 2007 Share Posted January 31, 2007 place the hdri in the environment slot of your chrome material rarther than in the scene environment slot, that way only the chrome material will use the hdri map for reflections Link to comment Share on other sites More sharing options...
sterealkey Posted February 1, 2007 Author Share Posted February 1, 2007 You're a star james I didnt think of that, and its so simple really. Thanx mate Link to comment Share on other sites More sharing options...
JamesTaylor Posted February 1, 2007 Share Posted February 1, 2007 no worries! Link to comment Share on other sites More sharing options...
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