mikacool Posted February 6, 2007 Share Posted February 6, 2007 Hello Guys see that i don´t know why pass that i work with photon map, some of you knows like solving this problem? please with photon map the render looks better and with this mf spots ufff what a problem. thanks Link to comment Share on other sites More sharing options...
mikacool Posted February 6, 2007 Author Share Posted February 6, 2007 Link to comment Share on other sites More sharing options...
Fran Posted February 6, 2007 Share Posted February 6, 2007 Hi George, Photon mapping may not be the best method for your secondary bounces in this situation. Have you tried Lightcache? With just the default settings, you might solve your problem. I know you asked about photon mapping, and it may not be helpful for me to simply suggest another method, but I think that not many people use photon mapping in Vray since Lightcache was introduced. Have you considered upgrading to 1.5? Although 1.47.03 is a very stable build. Link to comment Share on other sites More sharing options...
Woody Posted February 6, 2007 Share Posted February 6, 2007 It could be an overbright material which is probably a standard material rather then a Vray material. Link to comment Share on other sites More sharing options...
kippu Posted February 6, 2007 Share Posted February 6, 2007 its the lack of photons i guess....photons will take time and experimentation to get right ...move on to LC Link to comment Share on other sites More sharing options...
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