Jump to content

Sketch and toon for 3D max?


justintime1
 Share

Recommended Posts

I've used both Cinema and Max for this. For Max, there's nothing as good as Sketch&Toon. The included mental ray contour system and Ink&Paint shaders are usually passable for the linework, but Final Toon is much better in terms of the control you get. For shading, I've done some by using basically every trick I could come up with for NPR styling - reflections combined with Output shaders combined with ambient occlusion and a separate shadow pass with comping in Photoshop and grain filters applied to the shading but not the linework biased toward the dark stuff, etc. (I wish I could show you examples but they were for private projects.) You need to use your own style to pull it off well because there's nothing that does it for you. You can also Final Toon over a GI render but you need to keep it from getting photorealistic.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...