JPS Posted September 18, 2003 Share Posted September 18, 2003 This is my first interior attempt. Its a library atrium. I still havent modeled anything towards the interior of the building thats why it remains dark. But if and when I do I need sugestions on what type of lightings to use in there. Im rendering it with Vray and I have never done artificial interior lights. I would like your coments and suggestions on this and any other aspects. Thanks. RGDS, J. Modeled in ADT 3.3 Rendered in Max5 w/Vray (sunlight only @ 2.5, Vray environment at 4.0) Link to comment Share on other sites More sharing options...
JPS Posted September 18, 2003 Author Share Posted September 18, 2003 PS: Can anybody tell me why my glass material is coming out so dark? These are the settings and I would like to have it more transparent so that the cloud contrast dosent disapear outside when your looking through the glass. Thanks in advanced. RGDS, J. Link to comment Share on other sites More sharing options...
xgarcia Posted September 18, 2003 Share Posted September 18, 2003 Maybe change the fog color to pure white (255,255,255)? Link to comment Share on other sites More sharing options...
JPS Posted September 18, 2003 Author Share Posted September 18, 2003 No, I already tried that to no avail. This thing is driving me nuts. Thanks for the tip anyway. Can anybody think of anything else? Thanks. Link to comment Share on other sites More sharing options...
xgarcia Posted September 18, 2003 Share Posted September 18, 2003 maybe IOR 1.0 just for kicks... better off asking in the vray forums - very knowledgeable people there. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted September 18, 2003 Share Posted September 18, 2003 Wazzup? Probably, it's cuz you're using a map to define the reflection. Use VRay's color reflection and that's all. Also, try Fresnell reflections out. Works great for glass. [] Rick Link to comment Share on other sites More sharing options...
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