devgun Posted February 19, 2007 Share Posted February 19, 2007 hi all.. I am using max 9 with vray rc3, & facing a problem in renering. whenever i render my scene, vray light is visible in reflections ( like mirror or reflection in floor or wood etc. ). although it is not visible in camera as i've turn on invisible option. pls help... thanks in advance... Link to comment Share on other sites More sharing options...
Woody Posted February 19, 2007 Share Posted February 19, 2007 I think that I've seen somewhere thats its to do with the Specular option, just uncheck that and that should sort it. Link to comment Share on other sites More sharing options...
devgun Posted February 20, 2007 Author Share Posted February 20, 2007 thanks for advice .. I tried that option also. but it'll remove specular from materials also.. any other option?? Link to comment Share on other sites More sharing options...
spanish pants Posted February 21, 2007 Share Posted February 21, 2007 i´ve never had this problem until now. i´d love to know as well. Link to comment Share on other sites More sharing options...
devgun Posted February 22, 2007 Author Share Posted February 22, 2007 it is driving me crazy.. plz. help!! Link to comment Share on other sites More sharing options...
craig.t Posted February 25, 2007 Share Posted February 25, 2007 I am also having that problem aswell! Link to comment Share on other sites More sharing options...
guitarboy Posted February 26, 2007 Share Posted February 26, 2007 in your material settings, for your glass, scroll down your tabs and there should be a option tab, (im refer to the tabs that say maps, etc). within the option tab there should be a tick box with something like traced reflections. tick/untick that. im only very new to max/vray too, but thats where i found it, im using an older version tho, but if you cant find it, let me know and ill try to explain it better. Link to comment Share on other sites More sharing options...
devgun Posted February 26, 2007 Author Share Posted February 26, 2007 Thanks. But if turn off trace reflections, then it'll turn off all the reflection.. But I want to turn off the reflection of vray lights. not of the other objects. any other option???.. Link to comment Share on other sites More sharing options...
guitarboy Posted March 5, 2007 Share Posted March 5, 2007 sorry, i have no other ideas, hopefully one of the more experienced users will lend a hand. Link to comment Share on other sites More sharing options...
sterealkey Posted March 5, 2007 Share Posted March 5, 2007 Guys I did some tests trying to analyse your problem. I noticed when I switched on the 'skylight portal' checkbox in the vray light options, then it fixes the problem. Dont know if it has any other side effects though Would still like to get someone else's view on this. What does skylight portal mean, and why does this fix it? Link to comment Share on other sites More sharing options...
Hoa Dinh Posted March 5, 2007 Share Posted March 5, 2007 I think you only have to uncheck "Specular" of Vraylight option Link to comment Share on other sites More sharing options...
devgun Posted March 7, 2007 Author Share Posted March 7, 2007 thanks. but it also doesn't seem to be working.. when skylight portal option is on, the Color and Multiplier parameters are ignored, instead the light will take its intensity from the environment behind it. Link to comment Share on other sites More sharing options...
sterealkey Posted March 7, 2007 Share Posted March 7, 2007 Oh okay, I noticed skylight portal takes it out of the reflection, but didnt know what else it changed Thanx for explaining, now we need more advice. Where are the pros? Link to comment Share on other sites More sharing options...
Joseph Petrino Posted March 7, 2007 Share Posted March 7, 2007 This is a well known problem in Vray and you will find many posts about it at the Chaos forum. It might get fixed in RC4 (who knows). I always find the one or two lights that are causing the problem and uncheck specularity (as someone stated above) but leave all the others as is. Sometimes I put in an omni with diffuse checked off just to do the specularity. Hope that helps. Link to comment Share on other sites More sharing options...
devgun Posted March 8, 2007 Author Share Posted March 8, 2007 Thanks joseph.. even i am doing the same... Is it a bug?? as far as i remember, it was not happening in older versions of vray.. Link to comment Share on other sites More sharing options...
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