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First office internal


Ky Lane
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Hey there Ky.

 

modelling looks solid, texturing not bad but the lighting is overblow I think, way too white not enough shadow detail or contrast, might be an idea to introduce some colour into your lights.

 

Whats your set up - lights wise?

vray light under the ceiling on a low multiplier?

vray lights pointing into windows?

spots with ies for everything else?

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Coming on Ky.. been watching this one in the vray area...

 

Looks pretty good. What are your frame times for each of these..? How many frames will it be in total..? It is for an animation isnt it..? Sure I read that on the Vray area...

 

Like the aspect as well. I think animations look much better in a wide screen view. Agree, some of the colours could do with a bit more contrast..

 

Looking good thou..

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hi Ky, looking good so far, but i have to agree on the camera and lighting issues.

 

the camera i feel is to low. The lighting is way out, to bright, maybe you have the default max lighting on as well, check this in you vray global switches tab

 

cheers

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Hey there Ky.

 

modelling looks solid, texturing not bad but the lighting is overblow I think, way too white not enough shadow detail or contrast, might be an idea to introduce some colour into your lights.

 

Whats your set up - lights wise?

vray light under the ceiling on a low multiplier?

vray lights pointing into windows?

spots with ies for everything else?

 

Thanks for taking the time to comment.

 

I have a huge Vray light over the entire scene to simulate the fluroescent lighting, another underneath hitting only the ceiling to light it up a bit, and a direct light coming in through thebay window to simulate the sun.

 

Again, by first attempt at internal office lighting.

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Coming on Ky.. been watching this one in the vray area...

 

Looks pretty good. What are your frame times for each of these..? How many frames will it be in total..? It is for an animation isnt it..? Sure I read that on the Vray area...

 

Like the aspect as well. I think animations look much better in a wide screen view. Agree, some of the colours could do with a bit more contrast..

 

Looking good thou..

 

Thanks old mate.

 

Its getting there. 45 mins on low IRmap, 30Sphs. Just the one or two static frames eventually. These were rendered more as checks of the modelling/lighting -not final.

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hi Ky, looking good so far, but i have to agree on the camera and lighting issues.

 

the camera i feel is to low. The lighting is way out, to bright, maybe you have the default max lighting on as well, check this in you vray global switches tab

 

cheers

 

Yes, camera issues are prelim and not final (by a long shot).

 

Lighting, yeah its bright...but its the best I could acheive to simulate office fluroescent lighting :(

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