nisus Posted February 21, 2007 Share Posted February 21, 2007 Hi, Can someone tell me what causes random blue squares on my final renders? Or give a hint where to look for a solution? rgds, nisus Link to comment Share on other sites More sharing options...
JamesTaylor Posted February 21, 2007 Share Posted February 21, 2007 how about an image to illustrate it? i'm not much help with mentral ray, but are the squares entire buckets that don't render properly or are they smaller sqaures within the buckets? Link to comment Share on other sites More sharing options...
nisus Posted February 21, 2007 Author Share Posted February 21, 2007 Looks like buckets... but i don't understand where the blur comes from... Link to comment Share on other sites More sharing options...
Justin Hunt Posted February 21, 2007 Share Posted February 21, 2007 They are from the "Fast interpolate" for glossies. Its a known bug and Adesk are aware of it. I have found that even without the fast interporlate and really high sample settings there isnt much of a render hit. As such I dont use interpolate any more. I like the render by the way, lots of potential JHV Link to comment Share on other sites More sharing options...
nisus Posted February 21, 2007 Author Share Posted February 21, 2007 Tnx Justin, Very fast answer... i needed that ,-) Gonna change the material than... no more interpolation... where have you read about the bug? tnx for the comments on the render... as you can see, these are two images from a lighting study with an animated sun... still have to decide what shadow/sun direction ,-) rgds, nisus Link to comment Share on other sites More sharing options...
studio2s Posted February 21, 2007 Share Posted February 21, 2007 For what it's worth, your model looks fairly detailed. I would choose a sun position that shows off the architecture (and the hard work you invested) a little better.......unless you are shooting for some sort of dramatic shot. I don't know the intent of the rendering, so take my comments with a grain of salt. Link to comment Share on other sites More sharing options...
nisus Posted February 21, 2007 Author Share Posted February 21, 2007 as you can see, these are two images from a lighting study with an animated sun... still have to decide what shadow/sun direction ,-) The sun cycles from 0600-2200 > I than chose the best shadow contour... (Basicly: the frames in the afternoon are still rendering) nisus Link to comment Share on other sites More sharing options...
Justin Hunt Posted February 21, 2007 Share Posted February 21, 2007 No problem, just happened to be online at home when the post caught my eye. On the Adesk Max9 forum. I would get alot of them, strangly always on the same buckets. They would go away if I moved the camera slightly but then would happen again a little while later. Apparently they are working on a fix In this scene all materials have some sort of gloss. The render times are acceptable (even on the quad core). None have fast interpolate for the very reason you are experiencing JHV Link to comment Share on other sites More sharing options...
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