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material not reflecting properly


PI
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hi guys,

 

i recently encountered a problem with a material that was not producing proper reflections. (please see attachement) the material has a refraction of 1.01 and a fog multiplier of .15. it has a vray light on the back that produces the light. it is suppose to look like a back-lit acrylic but i can not seem to figure out why it doesn't produce correct reflections on the floor. any help would be greatly appreciated. thanks!

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hi rick...thanks for the quick reply. my reflection/refraction max depth was not checked when i rendered this. i also tried it at 10 but the material is still not reflecting properly. any other thoughts on this?

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