Jump to content

transforming an object relative to another in 3ds max9


kevin3600
 Share

Recommended Posts

There are a few different ways to do this.

 

Here is my favorite.

 

Follow the method described in this CGA tutorial;

 

http://www.cgarchitect.com/resources/tutorials/smoke3d/tutorial13.asp

 

Next to get precise movement within the edit poly slice modifier or within the Move, Rotate or Scale tools you may press F12 at any time to type in these increments.

Link to comment
Share on other sites

http://www.tbmax.net/

 

search for the X-Form transforms or linked Xfrorm (something like that)

 

Its a tut about how to link windows to a sub-object so that if you move one or the other the hole/ window moves with it

 

Even if you dont find the tut there are excellent web casts about the fundimentals of Max/Viz, well worth the time to watch

 

JHV

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...