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reflections blown out


markf
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In the image attached you can see that the ceiling and light are being reflected much to bright in the mirror. I tried using a Vray override material. In the overide-reflection material even if I change the diffuse color to red. Rendering remains unchanged.

 

Any advice on how to correct this?

 

Thanks in advance for any help.

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Timothy,

 

Thanks for you reply. I tried unchecking affect specular in the modifier panel for the Vray lights. It does fix the reflection problem perfectly.

 

It unfortunatley removes all of the specular hilights from everything else. I have some chrome faucets and a tub that are hidden in the render I posted above. These and the edge of the counter top all get very dull without thier hilights.

 

I tried adding an omni with only affect specular checked. It seems to have no affect at all even with multiplier cranked way up. Perhaps because I'm using Vray materials?

 

I hope I can get this sorted out and move forward.

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