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New Kitchen


Sawyer
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This is still a WIP and I have not added everything like the ref drawers and a few shelves and stuff like that. I would like a feedback on the design as well as it is still up in the air.

 

Anyway feedback is wanted on whatever catches your eye.

 

Thanks

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Confusing is a word that I initially come up with. As a space, it doesnt look like one I would want to spend a lot of time in, from what is there so far.

 

I dont know if it is your design, or something you are working on for a client.. but is there really no where else to put the kitchen..?

 

it reminds me of a galley in a boat or something.. There looks to be way to many things going on design wise.. its too much..:(

 

The ceiling I am finding strange, and the wall treatments are also .. different.. I am assuming that it is a difficult space, and quite small..

 

Its boring, but for a small space like that I would use some really light colours, and not too many .. But then jazz it up a little with some of the fixtures etc.. I think the space could end up quite oppressive with too many things going on..

 

thats not a reflection on the image quality.. I just think perhaps it needs looking at really simply..

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Before you get any further those floor planks are huge mate!

 

:)

 

 

They are 10" which is accurate.

 

The design is not mine and I am curious about the reactions to it. Mostly stainless steel. I think it is small and it looks that way. I like it a bit more than Andy does but that may just be my tastes.

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Looking pretty good, I think you're on your way. Couple of things.

 

I would keep an eye on your textures, I think they are lacking the most attention. The resolution on your brick texture in the upper left is a little off as are the specular levels on your wood floor. What kind of color mapping are you using? The red glow on the ceiling and the blue glow on the wavy awning are a little strong It's a little blown out over by the window too. I understand that whatever is outside the window will probably look like that but the lighting on the wall next to the window is a little bright.

 

I think you've got a little too much foreground on the left and bottom of the image too. I've attached a image of something I think may be a better crop.

 

Too bad that back window seems to distant. It'd be nice to add some additional hard shadows in the kitchen space. Any chance of adding a skylight?

 

Hope it comes along and keep us updated. Looking good.

 

take care

 

DownTownMikeBrown

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Thanks Mike - the brick is SS tile not brick. I need to use displacement for it and now it is just a bump. The "awning" is a wavy steel beam I don't think that reads very well. And I am not too keen on the image location but I know the door and the appliance garage need to be in the image I already removed a wall on the left side of the image so you could see in better.

 

 

Also this is a remodel and the ceiling is in poor shape but the rafters above it are fine so they want to use this "fabric" to mostly cover the rafters but leave them exposed. I think they wanted a stronger color for the fabric but it was washing over the image. And there are 2 funky shaped skylights above the fabric.

 

edit - oh yeah everything is supposed to be "new" except the floors which is old. Personally I cannot stand the sink thing. I think its pretty silly and changes the flow.

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If the floor plank size is correct, you need a different map, because that one is out of scale. The grain and gaps look too large. I think youre off to a good start.

Design wise, not my cup of tea. Looks like the architecture is trying too hard. All form and no function. Curves only work for me if theyre either serene or functional. No room in there for serenity, so theyre a little superfluous. I think you need to be wary of any dark colours in there. Could get a bit too busy.

Good luck!

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Looks like the architecture is trying too hard.

 

interesting.;)

 

Wow well 2 comments about the floor. I thought the floor was fine, but I will rework it. Well let me explain what I was going for because its not typical. These are not smooth planks, they are hand planed where there is an actual gap between the planks and each plank bows a tiny bit.

 

But I will rework it.

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I think the floor would be fine without such pronounced joints. The planks look kind of pillowy (is that even a word?).

 

It would be nice if the expanse of subway tile was relieved with a soldier course or something. I like the billowy (I think that's a word) ceiling. The designer is right to get rid of that wavy thing. I hope something a little more functional goes in it's place.

 

I like all of your textures. That stove is really nice too.

 

The fact that the clients will have their own grist mill in the kitchen is a plus. Oh wait - that's a sink?

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I did re-work the floors and they do read better. I addressed the joints and adjusted the bump so its more of a distressed plane texture not a distressed grain. I think the only thing that is semi-functional about the beam thing is it will have lights in it. The sink thing was moved so it sticks out of the counter less. Bah I will post the changes when they are done rendering.

 

Yeah I like grist mill - thats funny. I remember my mom used to grind coffee in something simular. A bit smaller though.

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I remember my mom used to grind coffee in something simular. A bit smaller though.

 

LOL!

 

You know, the usual kitchens posted here run the gamut between Tuscan Villa, Home Depot and IKEA. So, when you have to viz an unconventional design, it really underscores how what we do benfits designers. Imagine if that wavy beam thing was built and then it was determined it wasn't right for the space. Even with detailed plans and elevations, it would be tough for the owner to visualize many of the design aspects of that room.

 

This is what viz is all about - not so much "what a great image" as "this is what this will look like". A different floor might make the image look better, but it serves no purpose if the existing floor is being reused but isn't represented as it is.

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You know you are right Fran this took me maybe 2 minutes to swap out the geometry for the steel beam. This is pure DD for this job it will eventually go to the bank for an approval but I know that the designer is using this instead of cad drawings just to see if he can pull of what he wants.

 

Anyway here is an update.

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Now the beam isn't fighting with the coffers. :) Is there smoothing on the floor planks? If so, they might look better without it.

 

And lucky homeowner to have a robot in the kitchen. Oh wait. Is that a coffee maker/washing machine? :D I never get up to speed with the latest kitchen gadgets until one gets thrown at me by a designer. ;)

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Doesnt look so dark now.. certainly a brighter solution. Still not sure about that ceiling.. it really looks like someone is trying TOO hard to make an impression..

 

Your right about the visuals as well.. They can, and often do, show up things that we did not want to know about at times.. Somethings too big, something doesnt sit right next to another, something just doesnt look right..

 

Thats one of the problems we have when producing the models.. Quite often we get asked if we have made the room the right size, or is that really that tall.. and then, can we just change all of that to this...

 

I dont mind, as long as if you change too much.. you pay for it..:D

 

Andy

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  • 2 weeks later...

Bit too much, I think. You're losing some of the form of the design with those dark frames.

 

From a design perspective I think you should completely lose the beam over the worktops, if it was me I'd do a render and leave it lying around for the designer to realise how much better it looked without it ;)

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Bit too much, I think. You're losing some of the form of the design with those dark frames. )

 

Yeah it breaks up the image too much. I agree - but I am still drawn to it. Something to think about.

 

From a design perspective I think you should completely lose the beam over the worktops, if it was me I'd do a render and leave it lying around for the designer to realise how much better it looked without it ;)

 

I am still not sure what it is doing there. I think it is part of "something" that is not quite designed.

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