ApeiNe Posted March 20, 2007 Share Posted March 20, 2007 So here I start a study of different materials, I've started with metal ones... Any critics or comments are really welcome Buddha statue = 250.000 polys Scene = VrayPlane + VrayPhyCam + 2 VrayLights Render = Primary only IrrMap Medium 30/30 + Adap.Subivs AA 1/4 + Skylight 5.0 Everything render in LWF Link to comment Share on other sites More sharing options...
ApeiNe Posted March 20, 2007 Author Share Posted March 20, 2007 Link to comment Share on other sites More sharing options...
Trevor Tizard Posted March 20, 2007 Share Posted March 20, 2007 Very nice indeed. Care to let us know how these shaders were put together. Link to comment Share on other sites More sharing options...
ApeiNe Posted March 20, 2007 Author Share Posted March 20, 2007 I first try to ask people bout they think, then improve materials and finally give to everybody the explatation I'm still workin on these materials.. Link to comment Share on other sites More sharing options...
Trevor Tizard Posted March 20, 2007 Share Posted March 20, 2007 Cool. From a purely architectural stance I'd like to see a brushed aluminium version. Also the render times are large. Have you considered posting this on the chaos forums too to see if anyone there can help with possibly reducing those. Link to comment Share on other sites More sharing options...
only3d Posted March 20, 2007 Share Posted March 20, 2007 i think they all look really good. except for the copper one it needs more work i think. and maybe id add alittle green to the golden one. still there are many kinds of gold and this loooks alot like the asian kind which is really yellow like that. (probably a karat thing or a matter if its pure or not but i wouldnt know) good work! Link to comment Share on other sites More sharing options...
ApeiNe Posted March 20, 2007 Author Share Posted March 20, 2007 The problem bout the rendertime is maybe my poor old computer P4 2ghz, no HT, and just 512M ram :/ I've tried many times to contact vlado to post on Vray forum, but I've never received my reply :'( About ten emails sended in 1 year and half hihihii ^^ I know he'sz a busy man, but i really would like to post in this fabulous forum, the one and only i'm visiting so much, maybe I know every people posting over there, but can't even tell them a word Link to comment Share on other sites More sharing options...
ApeiNe Posted March 20, 2007 Author Share Posted March 20, 2007 i think they all look really good. except for the copper one it needs more work i think. and maybe id add alittle green to the golden one. still there are many kinds of gold and this loooks alot like the asian kind which is really yellow like that. (probably a karat thing or a matter if its pure or not but i wouldnt know) good work! Maybe my inspiration coming from Asia, i've gone there some mounth hehehj ^^ For the statue first and also for the gold ^^ I think too that copper needs a little more work, can't define ATM what's going wrong, I think it need some sneaky tricks on BRDF heheheh edit : maybe any falloff diffuse map to make it a lil' more dark outside... gonna try it now Link to comment Share on other sites More sharing options...
ApeiNe Posted March 22, 2007 Author Share Posted March 22, 2007 Adding two SSS shaders, and working on the brushed alu right now any C&C really welcome Link to comment Share on other sites More sharing options...
Trevor Tizard Posted March 22, 2007 Share Posted March 22, 2007 Good stuff........keep 'em coming! If anything the first image is a little too shiny for wax. Link to comment Share on other sites More sharing options...
ApeiNe Posted March 22, 2007 Author Share Posted March 22, 2007 ok I change the reflexion, on this one Link to comment Share on other sites More sharing options...
jophus14 Posted March 22, 2007 Share Posted March 22, 2007 These are really nice shaders. Keep it up. Link to comment Share on other sites More sharing options...
ApeiNe Posted March 23, 2007 Author Share Posted March 23, 2007 Thanks joseph Here a ceramic shader, i'm pretty happy with it Link to comment Share on other sites More sharing options...
cr8 pixel Posted March 23, 2007 Share Posted March 23, 2007 the wax needs to be more transluscent on the edges Link to comment Share on other sites More sharing options...
ApeiNe Posted March 24, 2007 Author Share Posted March 24, 2007 I got it cr8 I've worked on a Jade one... here it is... I know that i need to make it a lil' more greenish but I will review everyone of the materials with the comments of everybody to improve it before posting the matlib. So here the jade... Link to comment Share on other sites More sharing options...
Sawyer Posted March 24, 2007 Share Posted March 24, 2007 How did you do the ceramic shader. I like the edges. Link to comment Share on other sites More sharing options...
ApeiNe Posted March 24, 2007 Author Share Posted March 24, 2007 The ceramic one is a first vrayblend : base mtl : vraydirt as diffuse coat : vraydirt as diffus with ivert normal checked This blend mat into a second one : base mtl : blend 1 coat : refract 255 - reflect : 255 fresnel 2,0 As i said i'm first making a 24 slot matlib, will correct evrything and post the details of each material on this thread Link to comment Share on other sites More sharing options...
payal Posted March 26, 2007 Share Posted March 26, 2007 hey could u plz tell how did u learn these shaders??thks in advance Link to comment Share on other sites More sharing options...
Trevor Tizard Posted March 26, 2007 Share Posted March 26, 2007 Jade looks really good. Keep them coming fella......... Link to comment Share on other sites More sharing options...
ApeiNe Posted March 26, 2007 Author Share Posted March 26, 2007 Thanks Trevor hey could u plz tell how did u learn these shaders??thks in advance Just playing with Vray for a time now. Get good references and try to determine reflection coeff IOR, reflect color/intensity etc... I'll make the exlanation of each shaders really soon Link to comment Share on other sites More sharing options...
daniohayon Posted March 26, 2007 Share Posted March 26, 2007 I first try to ask people bout they think, then improve materials and finally give to everybody the explatation I'm still workin on these materials.. Can you post the basic scene and let some people post renders with different materials that at the end we could all post and share? ...like a big family... I've been working on some aluminum and SS material and would love to test/share them in the forum. Link to comment Share on other sites More sharing options...
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