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Boolean problem


malayali
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In 3ds max, when I was doing more than one Boolean operation to an object, some sides of the subtracted portions not visible. If I apply cap hole modifier then the whole subtracted area will fill. How can I solve this problem? The same problem is happening when applying more than one slice modifier to an object.

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IMO Boolean operations are a nice way to crash your 3dsmax. heh.

 

But if you really need to work with them, try to collapse the mesh between each boolean operation. Check if you don´t have any strange edges or loose vertices and go on.

 

 

[EDIT]

You should try to seach the formus for "boolean" threads,

you will find some good info:

http://www.cgarchitect.com/vb/22713-boolean-problem-yea-i-know.html

 

+

Bruno Borne

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