batteryoperatedlettuce Posted March 27, 2007 Share Posted March 27, 2007 With my digital camera (or any slr for that matter) I can point it at a 50% grey thing and use it to set the white balance and offest the color and tone etc. I'm just wondering if it's possible to do anything similar with the vray physical camera. I've been reading through the manual etc and seen many other things which resemble physical camera effects. It seems to me it would be pretty cool if you could select an object in your rendering and just tell the machine, "when this renders - it has to be 50% grey, please ofset everything else accordingly" Link to comment Share on other sites More sharing options...
kippu Posted March 27, 2007 Share Posted March 27, 2007 there is a white balance option in the vray physical cam and it does exactly that Link to comment Share on other sites More sharing options...
batteryoperatedlettuce Posted March 27, 2007 Author Share Posted March 27, 2007 awesome! Seems I just haven't read that far yet. Link to comment Share on other sites More sharing options...
BrianKitts Posted March 27, 2007 Share Posted March 27, 2007 nice trick I saw in a tutorial for using the white balance is to place a white box in the center of your scene. do a quick render on it, then right click in the frame buffer on the white surface to get the RGB value of what "should" be white. Then input that RGB into the white balance swatch of the vrayCam. worked pretty well as a starting point then I tweak it a bit from there based on personal preference. (I'd post the tut and give credit.... but I can't remember where it was or who wrote it....sorry) Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted March 27, 2007 Share Posted March 27, 2007 ...also, Lele is testing out a auto white space correction in his auto exposure plug-in. it is still in development, so it may not work perfectly. ..or even give decent looking results. http://www.scriptspot.com/3ds-max/leles-vray-tools Link to comment Share on other sites More sharing options...
batteryoperatedlettuce Posted March 30, 2007 Author Share Posted March 30, 2007 nice trick I saw in a tutorial for using the white balance is to place a white box in the center of your scene. do a quick render on it, then right click in the frame buffer on the white surface to get the RGB value of what "should" be white That sounds pretty rational. I will give it a try! Thank you. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now