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dining hall project


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Good start, looks like it has been modeled well.

 

There seems to be some artifacts on the floor... I can't tell why that has happened could be your texture map?

 

Try adding in some tables, chairs, people etc to make the place look busy and take some time to work on the lighting a bit more. The lights on the ceiling seem to be very bright and are washing out your textures.

 

Maybe also try to position your ceiling tiles the way they would actually be, at the moment they look like they are running under the timber.

 

Sorry about all the comments but you asked for a crit ;)

 

Look forward to seeing an update

 

Craig

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