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Navigating while modeling in Max 9??


archkre
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What is the best way to navigate 3DSMax 9 while one is modeling?

I mean to orbit around a solid very smoothly " a la Maya"

Using shift + wheel the model jumps to hell and does not allow little adjustments!

Typing III [[[ ]]] is complicated!

Am I missing anything?

Thanks

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same question:

i know there`s a plugin that allows navigating in max like in maya. (alt + left button, etc..)

could anyone give advice?

 

cheers

 

It is dRaster "Switcher", but I think 3dsmax9 is expensive enough so as not to invest more money to navigate on screen!!!

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I've been using the new entry level 3D Connexion's 3D controller called SpaceNavigator. It provides a nice control panel, and the personal edition is 50 bucks or so! Very, very intuitive navigation, and also gives you more time to *work* with the mouse rather than navigate.

 

Angelo

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I like using the scroll wheel for almost everything - wheel for zoom, hold down and drag for pan, Alt-hold down and drag for orbit. Once things get complicated I'll also start using target cameras to look at hard-to-get-at places.

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hold control + alt + hold in mouse wheel then push mouse fowards or backwards for a smooth zoom in/out

 

alt + hold down mouse wheel = orbit around (in the lower right corner of max, there is an icon which can change which you are rotating around - i keep mine on the yellow icon)

 

I use "z" a LOT to zoom into the object/face/etc i currently have selected and it centers the camera

 

these hotkeys i use most to navigate... and then the W E R for move/rotate/scale

 

hope this helps!

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hmm I find navigating in max very easy and intuitive. I use scroll wheel for everything, sometimes use walk through mode when detailing internals. Using alt w isolate on most objects.

 

What does maya do that max doesnt navigation wise?

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