Richard McCarthy Posted September 14, 2003 Share Posted September 14, 2003 This is just something I knock out in 2 days, with rendering time included... Modeled in Revit, rendered in Lightscape. The size of the project is enormous, and I hadn't anticipated the changes. The 3 blue columns are not suppose to be there, I used it for elevational reference when I am creating new object in Revit. The size of this "thing" is about 100m dia. It's suppose to be an BMW HQ/Show Room of the future (6-10 yrs plan). And this is the first model I have that reach the 1 million polygon.... and I havn't even start putting all the furnitures in yet... sigh.... Processing Time (radiosity): 1 hour 30 minutes (3 ray shot at 93%) Rendering time : 4 minutes Comment and suggestion are all welcome! -RM Link to comment Share on other sites More sharing options...
ingo Posted September 15, 2003 Share Posted September 15, 2003 Nice rendering, but tell me where are the one million polygones ? To me it looks like 15000 polygones, not more. Link to comment Share on other sites More sharing options...
Arnel Posted September 15, 2003 Share Posted September 15, 2003 The size of the project is enormous Richard what was the original file size in revit before it was linked to viz and what was the resulting file size in viz after linking. I just have a feeling that it will be somewhat scary if we have a very detailed model in revit then link to viz or max. As far as your model is concern it looks not so detailed to me and it already turned out into million polys in max. Is there any optimization that we can do to reduce the file size in max? Regards Link to comment Share on other sites More sharing options...
Ernest Burden III Posted September 15, 2003 Share Posted September 15, 2003 this is the first model I have that reach the 1 million polygon....Seems odd to me, as well. Can you post a wireframe? Link to comment Share on other sites More sharing options...
Richard McCarthy Posted September 15, 2003 Author Share Posted September 15, 2003 You know, I have ABSOLUTELY NO IDEA where those cursed 1 MILLION POLYGONE WENT! I did a polygon test using VIZ's Polygon tools, the DOME, the DOME glass, and the Sun shade devices are in total about 100,000 polygons. (That leaves about 900,000 polygon unaccounted for.....) Maybe some evil POLYGON genie just starch them somewhere invisible where I just can't see it.... Arnel > The original Revit file is about 8 meg, after saving it to VIZ4, it become 60 MEG, and after converting it .LP file for Lightscape and some tweaking before rendering, it BALLOON (more like DETONATED WITH NUKE) to the size of 460 MB of .LP file... (yes, not a TYPO, a .LP file, not .LS file) There are some interior fittings, interior partitioning, and parking spaces, and couple of free low polygon cars, but it still just doesn't quite add up... The attached is a low res wireframe I captured from the PDF file I made, I will sent the higher res of wireframe when I get home.. -RM Link to comment Share on other sites More sharing options...
Richard McCarthy Posted September 15, 2003 Author Share Posted September 15, 2003 Wireframes as requested.. -RM [ September 15, 2003, 08:32 AM: Message edited by: Richard McCarthy ] Link to comment Share on other sites More sharing options...
kid Posted September 15, 2003 Share Posted September 15, 2003 the balustrading is probably about 600,000 polygons. Link to comment Share on other sites More sharing options...
STRAT Posted September 15, 2003 Share Posted September 15, 2003 wow. i could have created an almost identicle model in a tiny fraction of that poly count without noticing hardly any loss on the smoothness. [edit] sorry Rich. dont take this post the wrong way, i'm not having a go m8 [edit] Link to comment Share on other sites More sharing options...
Richard McCarthy Posted September 15, 2003 Author Share Posted September 15, 2003 STRAT you old goat! you getting a minus STAR from me! haha, just kidding Link to comment Share on other sites More sharing options...
Richard McCarthy Posted September 15, 2003 Author Share Posted September 15, 2003 Yeh, I agree Kid, I think it's the balstrade, that's making up the lot. Yeh, Strat, I could also make it a fraction, but I am lazy, lazy bastard... no time to optimise it, just press render We will see, if I have more time to redo the whole interior with more optimised modelinig practice... -RM Link to comment Share on other sites More sharing options...
Richard McCarthy Posted September 16, 2003 Author Share Posted September 16, 2003 I was just playing around with it and somehow got to this very nice coloured glass effect that surprised me.... Link to comment Share on other sites More sharing options...
Richard McCarthy Posted October 5, 2003 Author Share Posted October 5, 2003 After letting the project gone stale a bit.. I finally found the problem LOL... IT's the FREAKING stair rails.... that alone took most of the polygon.. This is before : This is after deleting all 6 hand rails and balstrades.. -RM Link to comment Share on other sites More sharing options...
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