ciscocd1 Posted April 2, 2007 Share Posted April 2, 2007 I'm working on a car crash animation in 3D Studio Max 8/ Mental Ray: * I'm using a nighttime spherical panorama of the crash scene as the background (self illumination at 75%) for the animation. * I have the 3D terrain of the scene from a digital survey which I've applied a matte/shadow material and the car casts shadows on the "road". * The 3D camera is locked down and can pan the environment. (following the car down the road) * It looks beautiful- lighting , shadows, glow/glare on the cars lights (thanks Jeff Patton for the glow tutorial). I have spotlights attached to the front of the car for headlights. How do I show the headlights illuminating the matte/shadow "road"? Is there a workaround with a render pass? I am stuck! Any suggestion would be appreciated. Link to comment Share on other sites More sharing options...
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