Jump to content

Problem: Showing light on Matte/Shadow object


ciscocd1
 Share

Recommended Posts

I'm working on a car crash animation in 3D Studio Max 8/ Mental Ray:

 

* I'm using a nighttime spherical panorama of the crash scene as the background (self illumination at 75%) for the animation.

* I have the 3D terrain of the scene from a digital survey which I've applied a matte/shadow material and the car casts shadows on the "road".

* The 3D camera is locked down and can pan the environment. (following the car down the road)

* It looks beautiful- lighting , shadows, glow/glare on the cars lights (thanks Jeff Patton for the glow tutorial). I have spotlights attached to the front of the car for headlights.

 

How do I show the headlights illuminating the matte/shadow "road"? Is there a workaround with a render pass? I am stuck!

 

Any suggestion would be appreciated.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...