Tommy L Posted April 16, 2007 Share Posted April 16, 2007 Anyone using Vraysun/sky for external animations? Any advice? So far my problem is that the dark areas are too dark and the colours are too saturated. Render times are acceptable (just) Im using irradience map as primary and no secondary, exponential. Im now experimenting with a second bounce (light cache) to lighten the shaded areas. Link to comment Share on other sites More sharing options...
Trevor Tizard Posted April 16, 2007 Share Posted April 16, 2007 Hi Tom, Can you not do that with after effects instead, in the same way you could use shadow/highlights in PS? Trev Link to comment Share on other sites More sharing options...
JamesTaylor Posted April 16, 2007 Share Posted April 16, 2007 Couple of things spring to mind... are you using Linear Work Flow, that will lighten your dark areas. For your over saturated colours simply adjust them in the material editor??? There are some really interesting videos, definately worth a watch in the Chaos forum. Check out the link... http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=17824 Hope it helps! Link to comment Share on other sites More sharing options...
Tommy L Posted April 16, 2007 Author Share Posted April 16, 2007 Thanks James. When people say linear workflow, i honestly dont know what they mean. I need to do my homework.... Colour mapping is exponential, all settings are default (light/dark/gamma). Ill check out those movies. Link to comment Share on other sites More sharing options...
Devin Johnston Posted April 16, 2007 Share Posted April 16, 2007 What kind of shadows is your light casting? Link to comment Share on other sites More sharing options...
Tommy L Posted April 16, 2007 Author Share Posted April 16, 2007 Its a vray sun, so I'd guess vray shadows Link to comment Share on other sites More sharing options...
dinhtuan Posted April 18, 2007 Share Posted April 18, 2007 Sure you need 2bounce to lighten more and lower sun multiplier. For animation I alway use Linear Colormapping and do postwork later, I think exponential work like Curver in Photoshop. LWF is the way let you can see your works(materialcolor. lighting) exactly in the monitor. Don't waste time to change workflow if you are in the midle of the project and your coleague still work in nomal way . What're kind of thore cars? Link to comment Share on other sites More sharing options...
Tommy L Posted April 18, 2007 Author Share Posted April 18, 2007 Hello Dinh, cars are some free low-poly's from turbosquid. Theyre placeholders really till i get some better ones. Im going out to take some photos today. I only have high poly ar these VERY low-poly (and low res maps) cars. I need something in between really for animations like this. Theres alot of cars! Its about 6 city blocks with cars lining every street and about 5 parking lots. and 2 multi-story cars parks. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now