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vray sun/sky


Tommy L
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Anyone using Vraysun/sky for external animations? Any advice?

 

So far my problem is that the dark areas are too dark and the colours are too saturated. Render times are acceptable (just) Im using irradience map as primary and no secondary, exponential. Im now experimenting with a second bounce (light cache) to lighten the shaded areas.

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Couple of things spring to mind... are you using Linear Work Flow, that will lighten your dark areas. For your over saturated colours simply adjust them in the material editor???

 

There are some really interesting videos, definately worth a watch in the Chaos forum. Check out the link...

 

http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=17824

 

Hope it helps!

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Sure you need 2bounce to lighten more and lower sun multiplier. For animation I alway use Linear Colormapping and do postwork later, I think exponential work like Curver in Photoshop. LWF is the way let you can see your works(materialcolor. lighting) exactly in the monitor. Don't waste time to change workflow if you are in the midle of the project and your coleague still work in nomal way :D. What're kind of thore cars?

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Hello Dinh, cars are some free low-poly's from turbosquid. Theyre placeholders really till i get some better ones. Im going out to take some photos today. I only have high poly ar these VERY low-poly (and low res maps) cars. I need something in between really for animations like this. Theres alot of cars! Its about 6 city blocks with cars lining every street and about 5 parking lots. and 2 multi-story cars parks.

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