jccloutier Posted April 17, 2007 Share Posted April 17, 2007 I have a VrayPhysicalCamera with a 0.8 value for distortion (I need it to line up with the BG) but every time I render, it renders without the distortion and the model no longer lines up with the BG. What's the deal? Link to comment Share on other sites More sharing options...
ipxstudios Posted April 17, 2007 Share Posted April 17, 2007 I would render it with no background - then in photoshop insert your background because it's easier to line it up. Render your image at the same size as your background. Link to comment Share on other sites More sharing options...
Christopher Nichols Posted April 20, 2007 Share Posted April 20, 2007 You have 3 options... 1 - Undistort the BG, line it up to that, render it distorted, and then when you comp the two together use the orginal plate 2 - Don't distort the camera, comp the two and distort the two together. 3 - undistort the BG, line it up to that, render it undistorted and then when you comp it distort the two together. 1 is best, 3 after that, and 2 is ok. Link to comment Share on other sites More sharing options...
jccloutier Posted April 20, 2007 Author Share Posted April 20, 2007 Thanks guys, I'll play with those concepts. Link to comment Share on other sites More sharing options...
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