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Tough material to replicate


carlangas
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Hi all, im woking on some lobby and the client wants to use this material (see attached) up on the ceiling. Im having problems with the material, cant seem to make it look good. anyone have any suggestions? im basically using a glass shader with a high bump value. im using vray 1.5 rc3.

 

thanks

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i did something like this earlier this week, actually... mine came out more like the attached image [this one was a test, but its the only one handy for me to load]. i ran a smoke map in my transparency channel, with a noise falloff reflectivity. i also threw a couple of vray lights into the center of it, and set them to only include the fixture itself. i guess i also put a little noise modifier on the tubes themselves to give it a little variation. it might not be exact, but it might give you a few ideas.

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i did something like this earlier this week, actually... mine came out more like the attached image [this one was a test, but its the only one handy for me to load]. i ran a smoke map in my transparency channel, with a noise falloff reflectivity. i also threw a couple of vray lights into the center of it, and set them to only include the fixture itself. i guess i also put a little noise modifier on the tubes themselves to give it a little variation. it might not be exact, but it might give you a few ideas.

 

hey matt, just out of curiosity...what company do you work for in denver?

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i actually dont work for a company located in denver, i telecommute for a guy in rural utah... thats the glory of this work, i can be wherever i want as long as i have high speed internet.

 

I work for Chamberlain and Associates, to really answer your question. we work with casinos interiors, mostly.

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  • 3 weeks later...

Hi everyone,

 

I remember reading this post when it was first posted and I'm glad I did. I have been asked to recreate the attached image, which is along the lines of the lighting that was created by others on this thread. It is basically a bunch of small balls linked together to form strands on metallic beads that hang down off of the fixture. What is the best way to model this fixture? If I make ten thousand spheres and group them into 500 strands the file is going to collapse on me. I would like to hear some suggestions for all of you. Thanks.

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