pnel77 Posted April 18, 2007 Share Posted April 18, 2007 Haloo there! I'm bysy with Christopher N. Interior DVD on baked textures for interiors: My question is: how do you approach reflective surfaces like glass, chrome etc. and if you want to add moving objects afterwards - what's the ideal workflow? Link to comment Share on other sites More sharing options...
Koper Posted April 20, 2007 Share Posted April 20, 2007 yes dude, welkom you'll see in your vray material that you have a reflections group and a refractions group, and that their color is black (turned off) so the more white there is in the color slots the more it reflects (reflection slot) and see-hrough (refraction slot). best thing is to play with it through trial and error, there are loads of tutorials on this site and others that explains how to achieve results. enjoy Link to comment Share on other sites More sharing options...
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