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Bakground sphere, sky light


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This was brought into discussion before but I assume no satisfactory solution is found yet.

 

In the the case of using vray in animation. It's preferred to add a large sphere with inverted normals for the look of the horizon(in flybys that is). in v-ray this will prevent the skylight's rays from reaching the scene. I tried all kinds of "disables" to stop this but all in vain. this may not be a problem is stills but it's a pain in animations.

 

anyone has a solution?

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Hmmm... This is weird but it didn't work before. Now it seems to. I guess I was forgetting something before. anyway Thanks Rick. Disabling all GI controls from the V-ray properties and shadows from object properties seems to work.:o

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