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need help on glass material


thieverycorp
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Originally posted by thieverycorp:

its more to the glass showcase display at the wooden panel wall and the glasses on the table. ITS GREENISH!! the material is raytrace with a reflectance of 10. im also using the logarithmic exposure

Oh that! I thought it was a fish tank. Well, one that could use cleaning. :)

 

What are your material settings for that?

 

Ok. I see where you've given your overall material type. Try using a Standard material with Blinn shader, color black, opacity 0 to 5, specular 100, glossiness 75, and a raytrace material in the Reflectance slot (value at 10 or 20). Test render with Reflectance enabled then disabled and see if that makes a difference.

 

[ October 17, 2003, 11:26 AM: Message edited by: Fran ]

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